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Game Design and Development New

This hands-on course introduces students to the creative and technical processes of designing and developing video games. Students will explore the fundamentals of game design, including gameplay mechanics, storytelling, level design, user experience, and interactive environments, while learning how these elements come together to create engaging digital experiences. Topics may include game development software, introductory programming concepts, character and environment design, prototyping, and playtesting. Through collaborative activities and project-based learning, students will apply foundational design and development principles to create, test, and refine their own playable video game or digital game prototype. By the end of the course, students will gain practical experience with the game development process, from initial concept to playable product.

Prerequisite: Students should have strong foundational computer skills, including familiarity with file management, installing and navigating software, and working with digital applications. Prior experience with coding, particularly Python, JavaScript, or C#, is beneficial but not required.

  • July 20 to August 06, 2027
    • Section 001

      GAMP
      • Monday–Friday 11:10 a.m.–1:00 p.m. and 3:10–5:00 p.m. ET