Character Design for Animation and Gaming
In this course, students learn the craft and theory behind 2D character design for animated shows, movies, video games, anime, graphic novels, and your own intellectual property.
The art of character design will be approached through a step-by-step process, where students serve as storytellers to their own characters, designing not only their visual design, but their personalities and emotions through the art of facial expression, clothing, and posture. Using shape driven design and construction, poses and character turnarounds, students will gain anatomical drawing and technical skills required to build their own figures and work towards creating their own portfolio of work.
Sharing their work with their peers and instructor, students will receive thoughtful, in-depth feedback, culminating in the creation of their own character model sheets.
Towards the end of the course, students will gain insight into the animation industry, including portfolio creation, professional design roles, avenues of study for college, and insight on industry design tests for jobs in animation and gaming.
Students with some drawing experience may be more prepared for this course, but skills are not required.
Course Materials: Students can work traditionally, or if working digitally, students should bring their iPad or laptop. All other materials will be provided.